[Research – Text – Concept – Editorial Design]

This research was conducted as my Master's thesis in exhibition design. It addresses how users can be involved in interior design to improve usability. A comprehensive literature review was used to explore the factors behind "good" and "bad" design experiences and the related "user gap". The investigation extends the potential of user involvement through co-creation, gathering insights from experts in the field through interviews. The study then looks into applying the co-creative principles to the interior design field.
To test this approach, a small-scale, user-centered workshop was designed as part of the research framework. The goal was to assess how user-driven prototyping and concept development affect the interior design process. However, the workshop ultimately failed. As a result, the findings are presented with an emphasis on personal reflections, allowing us to understand the obstacles and opportunities for improvement. 
The editorial design reflects some of the main themes presented in the research. Therefore a minimalist design system using typography was applied which easily guides the reader through different layers of information. In addition to this system, the only graphic element being used is a green arrow which either highlights or makes connections between different ideas. Furthermore, this creates tension in the layout when needed.

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